Short prototype for a procedurally generated dungeon crawler game, an idea I've been toying with for a little while, so decided to make a short prototype for ProcJam 2024.

Controls:

"Arrow Keys" - Move player.
"Space" - Interact (currently with health stations and ladders.)
"L" - Restarts the current level if you get stuck on a level with no ladder spawn.

Get to the deepest level possible, amass as much gold as you can, and avoid the monsters lurking within.

Download

Download
Dark Maze Exe.zip 4 MB

Comments

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It's just really satisfying to move around and reveal hallways and rooms. The little mice fooled me with their cute appearance. I didn't expect them to be enemies.

Sometimes it seems I could pass a square and not realize it was a hallway until I came at it from another direction.  Do I have a limited vision cone?

I like the concept!!!

thank you, really trying to learn procedural generation atm, this was fun to play around with.